What you'll learn
Game Design Principles
- Understanding core game design concepts, including player engagement, feedback loops, and game balance.
Game Engine Basics (Unity/Unreal)
- Getting comfortable with the tools of the trade and learning to use popular game engines like Unity or Unreal.
Basic AI Implementation
- Creating simple AI behaviors for NPCs (Non-Player Characters) like pathfinding and basic decision-making.
3D Modeling and Animation Basics
- Introduction to creating 3D models and animations for use in games.
Intro to Game Physics
- Learning how to apply basic physics for more realistic character and object movements.
Sound Design for Games
- Basics of integrating sound effects and background music to enhance player experience.
User Interface (UI) Design
- Creating simple yet effective game interfaces, including menus and HUD (heads-up display).
Support Programming Language
- Introduction to Support programming for game logic.
Basic Multiplayer Setup
- Understanding the fundamentals of setting up multiplayer features and online play.
Basic Optimization
- Game Testing and Debugging
- Creating a Game Prototype
- Introduction to Game Monetization
- Building a Portfolio
- Developing a personal portfolio with game projects to showcase to future employers or clients
- Course Completion Certificate.
- LIVE Project (Optional)
- Earn 250 PSL Coins after successful completion of this project (Optional)
- Earn a Project Completion Certificate upon successful participation and completion of the LIVE project.